Hi, my name is

Tobias.

I like to build cool stuff.

A passionate XR / Unity developer. I’m currently working at Zaubar building a Creator First AR Platform.

About Me

Meta Start | Unity | Software developer with a passion for crafting immersive connected experiences and exploring the exciting challenges around building scalable, performant and user-friendly software.
Beyond the code, my interest in personal development and a background in Media & Communication Management drive my commitment to collaborative work. I bring a blend of technical expertise and effective communication to every project.
Here is some of what I bring:
  • Teamwork and Project Management know-how
  • Solid C# / .NET understanding
  • Git and Version Control experience
  • Strong Unity / XR development skills
  • Experience optimizing for Mobile and VR
  • Passion for Clean Code and Scalable Software Architecture
  • Agile mindset
  • Experience with Flutter and Dart, with Unity as a Library
  • Understanding of networking for games and software

Experience

Software Developer - Zaubar
Feb 2020 - present

I am currently working as a software developer at Zaubar in Berlin, Germany; Building an AR-platform for shared experiences.

As a developer, I am responsible for building core functionality of the platform, as well as maintaining our SDK used to ship apps for many of our clients. Writing clean and scalable code for large code bases is second nature.

Over the years, I’ve helped develop and ship AR apps for Dachau Concentration Camp Memorial Site, Deutsche Oper Am Rhein, Deutsche Kinemathek as well as Hamburger Morgenpost, to name a few.

Lead Developer - Syntheon
Jun 2019 - Nov 2019
I was the lead developer on the VR game Cyber Cycle for the Oculus Go, working core gameplay elements, AI, networking and striking the ideal balance between visual fidelity and performance.
Software Developer - Misc Freelance
Oct 2017 - Feb 2020
Worked on a lot of smaller projects through Fiverr and other freelancing platforms.

Tech-Noir inspired interactive music video. Running on the Oculus Go and GearVR.

Virtual Sketches, based on a poem by Fatimah Asghar. Oculus Go & GearVR.

Sciberia, VR Survival game prototype for the Oculus Quest. Made for good shader writing and 3d modeling practice.
Production Planner - Eltel Networks
Nov 2015 - Oct 2017
Worked as a Production Planner at Eltel Networks, a company that provides services for the telecommunications industry. My first foray into project management and team leading.

Education

2017 - 2021
Media & Communication Management
Macromedia University of Applied Sciences
Fields of study included Project Management, Strategic Corporate Communication, Campaigning and Crossmedia and Intercultural Communication.

Throughout my studies in the various courses, I explored, through my papers, the intersection of media and communication and how to use it to create a better understanding of the world. As well as the history of women in computer science, and MOOCs as a tool to enable diversity, inclusion and representation in Tech.

2013 - 2014
Japanese Studies
Manabi Japanese Language Institute
2009 - 2012
High School
Nordens Teknikerinstitut (NTI)

Get In Touch

My inbox is always open. Whether you have a question or just want to say hi, I’ll try my best to get back to you!